Monday, November 12, 2012
In PVP where to go: blue post reply players concerns
Lucky Charm system new fall and do the day-to-day to have a good mentality, PVP where to go: recent player concerned.
The elderly of luck talisman
Q: into the MOP to the elderly luck talisman piece of equipment did not come out, this is called the new system?
A: I'm not big agree with this view of the "new system", and you think this reward system that should make you think what what.
In fact, the new system of incentives and weekly The BOSS kill 2 times the effect is no different. Lucky Charm to give you an extra dice opportunity, falling list also no change, neither more, no less.
So, every week you do the BOSS who won an extra dice opportunities. This is really a new mechanism, but it also is not a guarantee you ROLL want items mechanisms. This system should not be too easy, we just want what those players did not get to get a little compensation. BOSS drop mechanism thought after all these years has never changed, the new mechanism will not deviate from this route.
At the same time, we also find ways to make this system more natural, not a one-time role excessive enhance. Lucky Charm ROLL always gold or do not need something really sucks, we consider to add some baby dropped or horse.
Q: I very much hope that anger sum gun sister Specialization out based on the current equipment.
A: originally ah. Repeatedly confirmed this mechanism to the development team. However, the reaction of the players is very tangled. In short, if you get the equipment instead of your current talent to Apply, then that is a bug. Please submit a report in bug reporting, I apologize here.
Q: Originally 28.5G very common, increased drop makes equipment swap rate lower.
A: No, the chance of equipment will not be reduced due to the addition of an additional aggregate / pets / props.
PVP gear problem
Q: San Liangxia shot dead, what do you want. Do not tell me "on skills, skills at or will die interesting? Remove the honor caps before the full level!
A: After the full level sets manufactured the PVP equipment to meet your requirements. Involved in the control or treatment as long as you take to the battlefield to fight, then the chance of winning will improve. If you feel that we can not do, you can own cannon fodder as other teammates hit you is tantamount to avoid injury to the companion. Just to the front you will be able to be assigned to Honorable Kills for more honor. Bad equipment players should go with a large force, many hands point total can live long starting point role.
See more playing the Raiders can improve your skills.
Players and installed high-competition is something everyone must experience. Installed low not an excuse to let you hang up on the battlefield.
Q: the battlefield hang up? Funny. Into the battlefield found that half of the half-hook script you have in any mood to play.
A: We have been committed to making PVP more fun, your reaction is a big problem.
The game itself its own reporting system. This system significantly reduces the number of hook. You brain spray also can not solve the problem here, but we do know that the script can automatically into the battle to lift AFK, but more Report useful.
Q: Are you serious?
A: I say is true. Good fight must be able to eliminate the gap between the part of other equipment. Even roll, you also count the Road.
Edit: I said "cannon fodder" is not let you to die, to interrupt, disrupt, to help attack have underestimated the role of the entire battle.
Control skills feedback
Q: You actually real equipment the fire rain coma effect, 500% attack range. This is a CD coma. Without interrupting the skills to be able to interrupt you 2-3 spell. Must be cut!
A: 5.1 patch read: "Rain of Fire no longer interested in was hit three times the target to produce a stun"
Q: Nakatoir, but fortunately, you can also be considered a PVP players. But the answer how are you "you can dodge this skill. We are not here to teach how anti-control. We need some practical skills, and to reduce the duration of coma / silence effect.
A: I did not mean to teach you how to PVP, but I do not always say that. "You made a mistake!" I'm just in a process control ideas. I did not say these things we do not change, but some we're not going to change.
Q: spell counter is a NC skills, you do not really think this directly silence skills very high-end, right? At least the majority of people feel that this skill is no brain.
A: In addition a paste this somewhat elaborate, you may also feel complete silence (Counterspell) PVP where there will be interrupted for 4 seconds instead of 6 seconds can not use the spells. 2 seconds is very important, more than two seconds for some people is definitely the end of the world.
You also ignore the silent tactical role, such as early prevention control. But I know what you want to say, please continue to give us feedback.
Day-to-day tasks feedback
Q: "did not force you to do the day-to-day". If not for those "must have" drawings, you see how many people do it everyday.
A: I did not. Do not want to learn, do not learn, is to find those who would do up to do, of course you can not benefit from. This is your personal choice, some people put time and effort, in which he will get rewarded.
Is also a reason for PVE purple fitted. You can wait for the group this fall.
Q: good to see the previous post, we have proved that the "drawings and purple fitted and prestige associated is forcing us to do the day-to-day
A: If you really want the equipment, so. The question is: do you really need the equipment? If you want to make money through drawings, then please invest some time and energy. If union demands, then this is the only way you into the high-end one.
That is, even if you really, really do not want to get drawings by reputation, then at least have a 99% probability of players in the same server where you buy the items.
Q: What is to spend 1.5 hours a day to do day-to-day is to work hard. Copy hit 1.5 hours strange not working, do you think?
A: The development team of this consistent understanding. They think that the copy of the drop has been enough to make a return on your efforts. Reputation just to do the day-to-day byproduct.
Q: another example, if you want to ride the cloud Xianglong have to do everyday.
A: give a reason must ride the cloud Xianglong! I think after the big disaster "large" concept gone queen is you put on the largest number.
Q: I think the AFK, I neither want to do everyday do not want to play a random group. Once on shore activities I can do something?
A: pet Battle Scene, challenge, festivals, professional, practicing monks, archaeological, swim scholars ......
Q: So, in fact, you admit that day-to-day really boring, do not reward no.
A: No. I absolutely do not mean that. Do not distort the meaning of the forum administrators. This not only will not let your career become strong, and the futility of our communication.
We just come here to listen to the opinions of players, and give advice based on the information provided by the developer. If our proposal does not help you, it is best to clearly state your truth so that discussions continue. No brain jet never be able to let you achieve the desired effect.
Q: Some people think the game is boring. Do not need to spend too much time inside.
A: Well, how to change it daily will make you feel bored? (Do not say "cut daily" words perfunctory)
Example, MOP's reputation has a set of cycle task, you have a lot of things can be done rather than Shasha this touch that.
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